Week 2&3 – The Road to my Personal Media Career

In this task I looked online for a job and studied what I would have to do in order to get to the point i could be applicable for the job.

I have searched for a job with GoodGame Studios and they are looking for a Senior 3D artist.

In this job I will have to:

  • Coordinate and manage the workflow within the 3D department
  • Develop the 3D art department according to the prescribed company goals
  • Provide technical training to all 3D artists
  • Support the art leads with visual development and elaborating on new and existing game projects
  • Create high quality characters, vehicles, environments and other graphic elements for our products
  • Compile reference materials as well as visual and technical style guides for all 3D artists
  • Implement concept artworks and your own ideas

In my research I have discovered that the requirements for this job are:

  • Completed degree or equivalent training course in graphic design, ideally with 3D art as a focus
  • Extensive experience in high and low poly modeling and UV mapping
  • Excellent knowledge of Adobe Photoshop, After Effects and Autodesk Maya
  • Knowledge of ZBrush or Mudbox is advantageous
  • Structured, result-oriented working approach, tailored to each individual project
  • Experience in explaining technical skills and information, e.g. in workshops
  • Very good social and communication skills
  • Some experience of leading teams (technical or in general)
  • Very good written and spoken English

I will also need some experience in the industry already which can be grabbed through freelancing, creating my own 3D work and games, entering competitions or getting a job which can give me experience without needing experience.

(Source is below)

Gamesindustry.biz. 2015. gamesindustry.biz. [ONLINE] Available at:http://www.gamesindustry.biz/jobs/goodgame-studios/germany/uk-and-europe/senior-3d-artist–m-f–id64154. [Accessed 30 September 15].

In order to reach those requirements I have searched for a course focusing in 3D art and animation which also gives me most the skills I need, the course I have looked at is the BA (Hons) Computer Animation Arts course at UCA Rochester.

The course will mainly include:

  • Life drawing
  • Animation
  • Storyboarding and 3D pre-visualisation
  • Character design, set-up and animation
  • Digital concept art and set building
  • 3D modelling
  • Texturing
  • Rigging and skinning
  • Lighting and rendering
  • Compositing
  • Editing and publishing
  • Visual effects and animation
  • Independent and collaborative CG arts and animation projects
  • Publishing and promotion.

If the course does not meet all the requirements then I can learn the software I need to know in my own time. But to get onto this University course I will need:

  • Minimum entry criteria of 220 UCAS tariff points, see list of  accepted qualifications for further details
  • Or Pass at Foundation Diploma in Art & Design (Level 3 or 4)
  • Or Pass at Extended Diploma (Level 3)
  • Or Access Diploma
  • Four GCSE passes at grade C or above, including English (or Functional Skills English/Key Skills Communication Level 2).

My current college course (Games Development UAL Extended Diploma Level 3) meets the requirements needed to get on the university course and I have already met the requirement of four GCSE passes at grade C or above. (Source is below)


UCA. 2015. ucreative.ac.uk/ba-computer-animation-arts. [ONLINE] Available at:http://www.ucreative.ac.uk/ba-computer-animation-arts/entry. [Accessed 30 September 15].


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